Future Ops Online Premium, an awesome shooting game with very good 3D graphics and a multi player insane!
Play in your Browser: http://www.realdefinition.net/m/WebPlayer.html
Play on Kongregate: http://www.kongregate.com/games/tripknotix/future-ops-online-mmo-fps
Game Servers:
- Limit of 64 players per server.
- CTP, TDM and survival game modes MMO.
- Co-op and multiplayer.
- Air Vehicles.
- Zombies.
Dedicated servers voice:
- 8 player limit by Voice Group
- Join servers voice chat anytime without even join a game server.
- Join clan member and voice servers another player's profile.
Clans:
- Limit 200 players per clan.
- Create, invite, kick, Apply to Clan, Deny Applications
- Clan Ranks with Promote / Demote
- Clan Game Servers Clan & voice servers with Kick / Ban based on Clan Rank.
- Profiles Clan
05.31.2013 Statistics:
- 263837 total downloads for all platforms.
- 129,411 registered accounts.
- 6000 + single players per day (Day Week average).
- 8000 + unique players per day (Weekend East).
- 4712 clans created.
Current Features in development:
- Cooperative Map Builder
- New weapon system with attachments
- Inventory Local
- Inventory global
Premium users get to test out new features first free users receive these abilities soon after.
MMO survival mode is expected to be similar to DayZ and War Z, however its reconstruction under heavy now, many features had to be turned off in order to optimize them for mobile devices, more buildings should be simplified.
A First Person Shooter Multiplayer with up to 64 players per server MMO Survival, Team Deathmatch and Capture Point game modes.
Aerial vehicles allow you to play FPS games for mobile like never before, this game aims to be your mobile battlefield.
Please always update your game, if there are changes on the server side, then a new version of the server is created, which is only accessible for the newest version of the game, which is why it seems that there are some online servers.
09/06/2013
v.1.1.41
- Provision optimized for low-end devices
- Accelerated loading time
- Reduced memory usage
05/09/2013
v.1.1.39
- Massively improved performance on large servers
- Improved Lag in large servers
09/02/2013
v.1.1.38
- Re-Added prebaked shadows for docks
- Added option for Advanced Water
- Added option to display Injured Red Fill
- Effect Brightness downgraded
- A large increase in performance Rendering
01/09/2013
v.1.1.35
- Bug fixes on Zombie Island.
- Added Effect Lens Glare
- Maps evening low fixed Shader Quality
- Increased Performance Rendering
- Shadows prebaked removed in Docks
08/28/2013
v.1.1.34
- Added early test version of the new map Zombie Island (16x larger than Zombie Jungle)
- Shadows prebaked removed Zombie infested jungle for performance
- Added optional real-time shadows
- Disabled temporarily Map Builder
22/08/2013
v.1.1.32
- Filters Mode Added
- More Bug Fixes
08/21/2013
v.1.1.31
- Map Builder: Added Multiple Cameras
- Added Nook correction and other corrections.
19/08/2013
v.1.1.30
- Performance upgrades
- Bug fixes
06/23/2013
v.1.1.29
- Added Error Display login, registration and password recovery screens.
- Fixes preparation for multi-platform distribution
16/06/2013
v.1.1.28
- Fixed Height Player on the floor
- Nook Color accident voice chat fixed.
- Crash fixed Samsung Galaxy.
05/31/2013
v.1.1.27
- Map Builder: Added option to lock objects to be editted.
- Map Builder: Added option to disable other users editting your map.
- Map Builder: Added new objects.
- Moved Chatroom button to deploy screen.
05/20/2013
v.1.1.26
- Map Builder: New Stairs & Concrete Street.
05/18/2013
v.1.1.24
- Map Builder: add objects menu is now sorted by categories.
16/05/2013
v.1.1.23
- Added new options for quality.
- Map Builder: Fixed problems with copying objects.
05/15/2013
v.1.1.22
- Lighting fixed characters.
- Added Spawn timer based on Ping Server.
- Limit clansman increased to 250.
14/05/2013
v.1.1.21
- Map builder: objects can now be eliminated ....
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